Proposed short-block games

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This page is for games that are on offer for the next short block. The Proposed Long Block games are on a separate page. Upcoming long games and Upcoming short games are more speculative game proposals. If ideas in here sound interesting to you, please leave a comment, or contact the GM in question.

These are the proposed short block games for Block 3: 1 August 2017 – 15 August 2017. Because many short-block games are organised ad hoc on the night, this is necessarily incomplete.

Week 1

(Including "try before you buy" sessions for the next long block.)

Game Master 102: Create a Campaign in just Three Weeks!

Want to create your own fantastic worlds, filled with dragons, creeping darkness, and unknown dangers? Not sure where to start? Join GM102 for a three-week tutorial on creating your own story complete with maps, plot, story, NPCs, and player hooks.

This is aimed at people who have not run a game before, are still relatively new to running games, or are thinking about running a game for the first time. Each week you will work on creating your own campaign:

  • Week 1: The Basics - Creating a story, world, and plot
  • Week 2: Going Deeper - Creating specific encounters, events, and sub-plots
  • Week 3: Down Beyond - Weaving it all together, adding your player characters, hooks, and things you forgot to add!

Information

At the end of the three weeks you should have a game that is ready to run during a long block!

Blades in the Dark

You're in the office of the Lampblack's leader, Bazso Baz. He wants your answer. Are you with them, or against them? What do you say? Will you side with the Lampblacks? Will you just pretend to? (Good luck, Bazso is very sharp.) Will you tell him to fuck off?
Are you actually here to kill him for the Red Sashes? (If so, do a flashback and pick a plan for the assassination.)

Blades in the Dark is a game about a group of daring scoundrels building a criminal enterprise on the haunted streets of an industrial-fantasy city. There are heists, chases, escapes, dangerous bargains, bloody skirmishes, deceptions, betrayals, victories, and deaths.

We’ll play to find out if the fledgling crew can thrive amidst the teeming threats of rival gangs, powerful noble families, vengeful ghosts, the bluecoats of the City Watch, and the siren song of the scoundrel’s own vices.

Information

A "try before you buy" session for the related long block offer.

Hollow Earth Expedition (HEX): The Aurora

1936: Why is the Thule Society funding an expedition to the North Pole? What is so interesting that the expedition is headed by Von Wartenburg, an efficient yet ruthless operative of the Society? The American government can't be involved in European matters but it can send it's own expedition to the Arctic for “scientific research”. The kind of research that involves its newest airship; the Aurora and a chosen team...

This adventure is from the HEX rulebook and may involve evil Nazis and hungry dinosaurs... or possibly hungry Nazis and evil dinosaurs.

Information

  • Game System: Ubiquity
  • Number of Players: 3 – 6
  • Proposed by: Paul Watts

Heaven & Earth: Truly Thankful

Bob Southey IV, a pillar of the Potter's Lake community, has named his Employee of the Year at the local lumber mill. The employee and their lucky family are invited to Thanksgiving Dinner at the Southey estate. No-one will leave hungry, and the family will be distinctly richer... But what else will they leave with?

Heaven & Earth is best described as Twin Peaks: the RPG. A game of surreal absurdity, with a healthy dose of horror.

Information


The Dungeon Games

Proposed by: John Holton (Who?)

Scry Sports is proud to present The Dungeon Games! This year’s theme is The Vault.

  • The Vault is a new dungeon with three themed areas. The Sunken Citadel, The Molten Chambers and The Tempest Halls. These areas all converge to a central chamber which holds the vault.
  • Each of these areas contains three God Shard Crystals that can be obtained after successfully completing various challenges. The Vault may be opened by gathering a God Shard from each area.
  • A team must consist of 3-5 members.
  • You will compete against four other teams in this dungeon, so beware of other teams attempting to attack you to claim your Crystals.
  • First team through the vault door wins!
  • Win over the crowd with your performance, and you may just gain a favor to help you in your endeavors.
  • Gather your companions and take part in this year’s event now!
  • Running weeks 1-3

The Dark Heart

A group of archaeologists led by the famous explorer Professor Richard Conrad have gone missing in Central America, and you have to find them. Maybe you have a connection to one of the missing people, or are obsessed with the professor’s work. Maybe this is your chance to make a name for yourself in the field. All that is known for sure is that Prof Conrad and his students set off into the jungle and never came back, but that hasn’t stopped the local people speculating about ever more grisly fates. Now one of their guides has stumbled out of the jungle, half dead from malaria and raving about lost cities and the “dark secrets of the Aztecs”. Does Conrad still live? What did he discover? And can you make it up the river with your sanity intact. This will be a three week game for Call of Cthulhu. Details

  • System Call of Cthulhu 7e
  • Weeks 1-3
  • Players 2-6
  • Proposed by: Alex Barrett

Fuck for Satan

The village of Nuneaton has a problem: the villagers are in a panic over several missing children, suspecting that they have been kidnapped by a satanic cult that they think gathers in an ancient site in the hills. You, the rag tag bunch of adventurers trying to scratch a living in 17th century England, have decided this will be a dead-easy case to solve and get some coin for a day's work. It'd be a pretty boring adventure if it was as straight forward as that, right?


Using the old school roleplaying system "Troika!", this serves as a taster session for what I'm offering in the long block. No experience required, this is very traditional D&D style gaming coupled with one of the older Lamentations adventures so character death is very likely going to be a thing, along with lots of blood and gore and more blood.

It's also an adventure that is a) a bit silly in a dark way and b) contains strong sexual themes in places. It will likely only last the one night (tomorrow night/first week of the short block) but may lead into another adventure if people wish it.

Looking for 5 players, let me know on here if you want to reserve a spot, otherwise its first come first served tomorrow night!

  • System: Troika!
  • Weeks 1
  • Players 5
  • Proposed by: Oli Palmer

Week 2

(Including votes for the next long block and the AGM.)

Game Master 102

Continuing from week 1.

This week: Week 2: Going Deeper - Creating specific encounters, events, and sub-plots

Hollow Earth Expedition (HEX): The Aurora

Continuing from week 1.

Heaven & Earth: Truly Thankful

Continuing from week 1.

What Ho, World!

A GM-less game of Wodehousian comedy. Lots of 1920s British upper-class comedy and farce.

The Dungeon Games

Continuing on from wherever we got to in week one.

The Dark Heart

Continuing from week one.

No Country for Old Kobolds

  • Players: 3-5 Players

2-3 Sessions over the short block

My offering not only allows you to realise your lifelong dream of playing the noble D&D race of the Kobold, but you will also be playing an entire village of them from time to time. The game centres around a Kobold village who have obligations like sacrificing gnomes to their god, fighting off elven spider egg hunters and hiding when a group of psychotic murder hobos come by (e.g. Player Characters)

In this game you can

- Build the kobold village of your dreams

- Tame a dragon to be your friend.

- Form your kobolds into terrifying fighting units

- Form a Kobold Family dynasty

- Solve the problems, expand your populaton, become a true kobold hero, or corpse.

- Probably corpse.

Week 3

Game Master 102

Continuing from week 1.

This week: Down Beyond - Weaving it all together, adding your player characters, hooks, and things you forgot to add!

Hollow Earth Expedition (HEX): The Aurora

Continuing from week 1.

The Dungeon Games

Entering the Vault and concluding the games.

The Dark Heart

Continuing from week one.