Proposed short-block games
This page is for games that are on offer for the next short block. The Proposed Long Block games are on a separate page. Upcoming long games and Upcoming short games are more speculative game proposals. If ideas in here sound interesting to you, please leave a comment, or contact the GM in question.
These are the proposed short block games for Block 1: 20 March – 10 April 2018. Because many short-block games are organised ad hoc on the night, this is necessarily incomplete.
(Including "try before you buy" sessions for the next long block.)
Seco Creek Vigilance Committee
Seco Creek Vigilance Committee is an Old West RPG about justice, law, revenge, and the discrepancy between what is right and what is good. It's designed for intense, one-shot play with a non-random resolution system that emphasizes choices and their consequences.
- Players 4–5
- System: Its own
- Duration: 1 week
- Proposed by Neil Smith
You are universe hopping secret agents in a cold war between alternate parallel universes!
Your mission, if you wish to accept it, is to recover a stolen metamantic transponder. Simple enough, except that the thieves have fled to Sigil, the City of Doors. Your adventure will take you from the infinite realities of Planescape, to the Grim Darkness of the Far Future, and beyond. Can you prevail when the fate of reality itself is in the balance?
- Players 2–6
- System: Possibly a different one for each Plane
- Duration: 3 weeks
- Proposed by Alex Barrett
Blades in the Dark: What we leave behind
"I hear they've found Old Man Raven face down in the canal, a knife in his back, and the Whispers all claim the local ghost fields are behaving right peculiar. There's been Blue-Coat raids all up and down the quarter, and Jumped Up Jimmy claims their officers know something about it all, but they're too terrified to let on.
All I know is, I've got a tip-off from a friend that a Leviathan Hunter came in fully loaded last night, and it dredged up something special from the sea floor. Rare statue from before the cataclysm by all accounts. They've got it locked up over at the docks, and I reckon that if you were to find someone with the right sort of skills you could make alot of coin selling that kind of stuff to the right buyer. As it 'appens, I know a buyer. Question is, do you know someone with the right skills ?"
Sounds like a job for a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you're bold enough to seize them....
- Players 4–6
- System: Blades in the Dark (this will be a bit of an experiment for the GM, to learn the system)
- Duration: 1-3 weeks depending on how well it goes, etc.
- Proposed by Andy Nicholson
(Including votes for the next long block.)
Continuing from week 1
Continuing from week 1
Death in Pavin
Conclusion from the long block.