Proposed short-block games

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This page is for games that are on offer for the next short block. The Proposed Long Block games are on a separate page. Upcoming long games and Upcoming short games are more speculative game proposals. If ideas in here sound interesting to you, please leave a comment, or contact the GM in question.

These are the proposed short block games for Block 3: 1 October – 15 October 2019. Because many short-block games are organised ad hoc on the night, this is necessarily incomplete.

Week 1

(Including "try before you buy" sessions for the next long block.)

Improv for Gamers

  • Do you want to be a better roleplayer or GM?
  • Do you want to encourage spontaneous creativity in your gaming group?
  • Do you want to create dynamic, compelling characters?

If the answer to any of these questions is “yes,” Improv for Gamers is for you! Based on the popular workshop series, this book provides a selection of fun and easy improv exercises designed to take your tabletop or live-action gaming group to a new level. Pick and choose exercises to develop a particular skill, or run through a variety of them at random! No improv experience required.

Improv for Gamers will help you develop the following skills:

  • Smoothly building on the information provided by other participants in the game
  • Using one small starting point to build a multi-faceted character
  • Building authentic relationships between characters
  • Interacting with invisible objects in a way that is believable
  • Knowing when and how to end a scene and share the spotlight

A series of exercises based on the book, based on the workshops.

  • System: Various improv exercises
  • Proposed by Neil Smith

Burning Sands 2: Lure of the Lamp

You have escaped from slavery in the salt mines of Zhakin, but your troubles are far from over. On the run on the mean streets of the City of Brass, your only hope may lie in the legend of a magical lamp, in which the grand vizier of the Efreet was once imprisoned for a thousand years. The lamp is the Vizier’s most heavily guarded possession, but it might be the only way to be free of his retribution, forever. This game will follow on from the scenario in the previous short block, and will be a classic heist. Can you steal the lamp, and secure your freedom, before the agents of the Overseer catch up with you. Returning players from last time will have priority, but new people will be able to drop in to the story easily enough if there is space, since quite a few slaves escaped in the chaos last time.

  • DM: Alex Barrett
  • System: D&D 5e (Level 4 or 5)
  • Players: 6-7
  • Duration: 3 Weeks


Week 2

(Including votes for the next long block.)

Burning Sands 2: Lure of the Lamp

Continues from week 1

Week 3

Burning Sands 2: Lure of the Lamp

Continues from week 2