Current games

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This page is for info on the games we're currently playing. You can also see the Proposed games for the next block.

This is the block for May 6th to June 24th 2008

Contents

Dictionary of Mu

Marr'd is a dying world, but its dry and blasted landscape is still home to wonders and horrors. Sorcerers raise the ghosts of dead ideas to perform hideous acts of will. Nomadic barbarians do battle from the backs of ghost dinosaurs. Intelligent apes capture human slaves and force them into gladiatorial combat in a demonic arena that feeds on spilled blood. Intrepid adventurers search for the lost remnants of the old civilisation, digging out treasures of weird science that may save or destroy their world.

Dictionary of Mu is a sword and sorcery setting for the Sorcerer RPG. Player characters command the secrets of Marr'd's past, be they ghosts, dead ideas or lost technologies, and hold the fate of the world in their hands.

Sorcerer is a fast-moving, intense and brutal game, with characters balancing the ability to control unnatural forces with the risk of being consumed by them.

Story Games Smorgasbord

There are a lot of indie RPGs I'd like to play or run. My current favourite is Grey Ranks, a game of child soldiers in the doomed Warsaw Uprising of 1944. It requires exactly three sessions. I propose filling the rest of the block with a selection of other indie games, whether they be ones I played and would like to play again (e.g. Bliss Stage, The Mountain Witch, My Life with Master), those that seem to need a session or two to get the hang of (e.g. Capes, Universalis), or those that seem to have a different character when played over several sessions (e.g. InSpectres, Lacuna). We can sort out what games are played during the block, unless anyone has any firm ideas on what they'd like to see.

Earthdawn

The growing community of Lendan finds itself in a delicate situation. Bordered on all four sides by nations disinterested in its survival unless it has something to offer and infiltrated by Theran agents. Now that Darkpeak has been found destroyed, hope lies in once again reestablishing trade routes with the mighty Dwarven city of Throal to the east. Heroes must once again forge a path through the forgotten wilderness that was once Barsaive, and if they can create a legend for themselves along the way, all the better!

Now that Darkpeak has been cleared and the area made somewhat safer, refugees from the east have started arriving in Lendan. They are surprised to find that those that left before them have not been heard of. surely the predation of Artificier could not have completely stemmed the flow of refugees? Something else threatening must lie to the east, which means the road to Throal and prosperity still isn't clear.

Someone must be brave enough to face the dangers of the unknown and forge a way to Throal...

Earthdawn: Road to Throal

Dark Heresy

It is the 41st millenium. Mankind has reached the stars and conquered them, barring a few stubborn xeno holdouts. The Imperium of Man stretches across the entire galaxy. But this sacred edifice, headed by the immortal God Emperor, needs constant vigilance and sacrifice to endure. Inquisitors are those granted the authority to root out the heretic, the alien and the impure, and scourge them from the face of the galaxy. You have all, individually, attracted the attention of one such, and been recruited to act as investigators to root out the evil that lurks in the heart of the Imperium.

If you're aware of the background, great, otherwise this is a gothic feudal type setting, where technology is worshiped and maintained by it's own priesthood, psykers exist and are lures for the dark things that exist in the warp and life is generally crap for 99.9% of people. The feel I am going for is generally investigative with lapses into high violence. (Occasional or not, as the players dictate.)

Blood Rose Circle

There's a whole other world out there. One of magic, mystery, and horror. Problem is, the Average Joe doesn't seem to care. There are a few, however, that know the truth. By choice, or by nature, you are part of this other world, and it's always been up to you what to make of it.

Not any more. The streets of London have been plagued by darkness, and those that have stood against it are dead, or worse. Their sacrifice has bought time, but the darkness is still out there, and someone else is going to have to finish the job.

You have been chosen. You don't know who by, or why, but it's happened. Now it's time to get ready, because something is coming...

Using the Cinematic Unisystem rules, BRC is a game of modern supernatural mystery. Think a sort of Angel meets Dresden Files, with a bit of other stuff thrown in the pot as well.

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