Games we have played
From Milton Keynes RPG Club
These are games we have played previously at the club.
Games played in 2010
Contents |
This is the block for April 27th 2010 to June 15th 2010.
Hollow Earth Expedition
Classic 1930s Pulp Action Adventure in the style of Indiana Jones and Rick O'Connell/The Mummy.
I'll be offering two epic adventures, both starring a cast of thousands and with special-FX budgets Cecil B. DeMille would kill to get his hands on. Featuring strange creatures that time forgot, death traps, dark sorcery, weird science, thrills, chills, gunfights, car chases, and many other spectacular feats of heroism and derring-do.
THE SECRETS OF THE KNIGHTS TEMPLAR
What is the dark secret of the ill-fated order of the Knights Templar? Who will kill to preserve it? Who will kill to obtain it? The fate of the world rests upon a small and unlikely group of heroes stuck in the middle of two ruthless factions.
KINGDOM OF THE CRIMSON GOD
A direct sequel, the heroes find themselves in a strange land unlike any they have ever seen before, at the mercy of a despotic and insane tyrant whose mad quest for power and glory threatens the very existence of the Earth.
For 3-6 players.
- Proposed by Martin Goodson
Minions
One of the hardest parts of being an evil overlord, power-mad necromancer or mad scientist—apart from the usual mob of villagers with their tiresome torches and pitchforks—is finding a reliable source of the hunchbacked assistants, brutish guards, snivelling advisers and general toadies who provide the lifeblood (sometimes literally) of your grand schemes.
We at the Guild of Minions understand your needs and can provide you with a hand-picked and near-limitless supply of slack-faced, grovelling lackeys to act as willing cogs in your engine of world domination. Our rates quite reasonable, and as long as your gold is good, we will never question your morality, sanity or the feasibility of your aspirations.
Some of our scribes will be chronicling the exploits of our minions for posterity and purposes of quality assurance. You should find them unobtrusive and we certainly consider them to be disposable. Their fevered scribblings should provide enlightenment and entertainment for generations to come.
Minions is a Primetime Adventures series following in the footsteps of the critically-acclaimed reality TV series, Mooks. Like Mooks, it follows the exploits of the little people who live a life of freelance villainy. Where Mooks explored the worlds of supervillains, spies and cosmic evil, Minions is mired in gothic horror, dark fantasy and foul black sorcery.
It will not degenerate into farce. Oh no.
- Proposed by Scott Dorward
- Top Quote: He is summoned to a goat's colon.
Star Wars: Legacy
Episode Two Previously…
The story is set 125 years after Return of the Jedi. The Galactic Alliance (formerly known as the Rebellion) and the Jedi Order form an alliance with a race of aliens known as Yuuzhan Vong and the Sith sabotage it. After three years of fighting, the Alliance is defeated at Coruscant and its remaining territories are absorbed by the Empire which becomes the new galactic government. The Jedi Order is nearly destroyed during a massacre led by the Sith at the Jedi Temple at Ossus. The new Sith Order turns against Emperor Roan Fel and his Imperial Knights. Darth Krayt usurps the Imperial throne, though some parts of the Empire remain loyal to Fel.
In Episode One: The Quest for Hope, three Force Adepts thwarted Darth Krayt’s genocide of Endor, tried to crash a Star Destroyer into Coruscant, resisted the Dark Side, prevented the Sith getting their hands on the Kaiburr Crystal and removed Darth Talon from the field of play.
What will happen in Episode two? All we know at the moment is that it is six months after Episode One and Darth Krayt’s rage at the loss of one of his Council shows no signs of abating. The PCs start as prisoners of the Sith, onboard a Star Destroyer heading for Corusant, upon arrival they will be tortured for information before being tried and executed for their crimes.
For 3-6 players using the SAGA version of the Star Wars Role-Playing game. Full details of Episode One can be found here: Star Wars: Legacy. The game is suitable for new and old players but they will need to work out the character’s background and a bit of their family history to get the most out of the game.
- Proposed by James Hollywood
Call of Cthulhu - Walker in the Wastes pt3
Set in 1929 Alaska the investigators are hired by Alfred Barrow to track down the elusive 'Crozier Bear'. The game continues from last long block. When it comes to allocating places preference will be given to existing players. If any of them opt to play something else the game could easily accommodate new players. Max 6 players.
- Proposed by Paul Fricker
This is the block for February 9th 2010 to March 30th 2010.
Dungeons & Dragons: Pathfinder, Call of duty
The long-running war between the Ratkin and the people of the isle has been nothing but stalemate for more than a lifetime, becoming little more than an excuse for pointless heroics and high taxes. The nobility send it's sons and daughters to a life of war and adventure whilst the common folk strive to service an empty throne. But maybe this will all change...
Secundus Lord Tremaine has summoned you to the capital for a private briefing. Rumour has it that he is seeking new and unknown faces to undertake some... special purpose for the good of the crown. Surely it is an opportunity that any family could not afford to miss?
This is a D&D:Pathfinder game for 4-6 players, starting at 1st lvl but using the fast xp progression tables so hopefully a few levels gained.
- Proposed by Sam Thompson
Salvation
(Deadlands: Reloaded for Savage Worlds)
When the Reverend Doctor Adamson's Travelling Preaching Show arrives in the mining town of Salvation out in the Great Maze (which was once known as the West Coast of California before the Great Quake), it heralds a change in the wind... Secrets are about to come out, a murderer will be brought to justice and a destiny will be fulfilled... for good or evil.
A Wild West soap opera combining a heady mix of Deadwood, Carnivale, American Gothic and Twin Peaks, this game will cast the players in any of the roles they want to explore, from the town drunk all the way up to the Reverend Doctor Adamson himself! Be part of his show, be one of the townsfolk or be an outsider with their own designs on Salvation.
- Explore the cavernous mines that riddle the ground around and under the town.
- Deal with rail barons, mercenaries, bandits and missionaries.
- Hunt Maze Dragons and other improbable creatures stirred up in the wake of the Great Quake.
- Investigate the mysterious happenings that take place after dark in Salvation.
This promises to be a multi-threaded narrative held together with a heapin' passel of rootin, tootin' action shootin'!
- Proposed by James Mullen
F**KED UP
It is a horrific time in human history, but then again, there are always horrific times in human history. Mankind has brought technology to a point beyond his morality. Those who have money and power use it for nothing more than gaining more money and power…that, and to satisfy their every perverse desire. People who have been toying with magic have brought things into this world that were never meant to be a part of it… monsters and demons of all sorts, who are higher on the food chain that humanity is. Attracted by the strife and terror racing through mankind, aliens from far away worlds have descended to the Earth to take what they need from us, heedless of whether or not we need it more than they do. And the average person on the street has NO idea that the wars and disasters that they see on the news are the results of a war for the future of all mankind. The evil corporations and mad scientists want money and power. The demons and monsters want terror and strife. The aliens want domination and conquest. The average citizen in this world has no idea about the above and has no difficulty walking down the street to the ATM, taking out twenty dollars, going to a burger joint, ordering a cheeseburger, sitting down and having lunch. However when you walk down the street, you feel eyes watching you from every window and traffic-camera. Taking twenty dollars out of the ATM alerts the world financial organizations of your location. Going to a burger joint, you may find that the meat is being treated with mind-control chemicals or might even contain human flesh. Sitting down and having lunch is an invitation for ninjas and robots to flood the restaurant and start a running gun battle. Humanity, you see, has become cattle. Demons from the underworld and aliens from beyond the stars have discovered that humans, and their terror, tastes good. Overpopulation has created a massive supply of Mankind: the other other white meat.
The players can be anything from magic. psionic, superpowered, Martial Artists, cybernetic and/or normal but all have one thing in common, one or more of their loved ones has gone missing. They've all turned up at a support meeting and it all breaks down from there.
The games uses the Hot Chicks Inverted D20 system, and should be lots of fun with lashings of ultra-violence. For film references think The Matrix/They Live and Blade Runner. For comic fans think Judge Dredd, Sinister Dexter, Secret Six and Nextwave.
- Proposed by James Hollywood
Call of Cthulhu - Walker in the Wastes pt2
Set in 1929 Alaska the investigators are hired by Alfred Barrow to track down the elusive 'Crozier Bear'. The game continues from last long block. When it comes to allocating places preference will be given to existing players. If any of them opt to play something else the game could easily accommodate new players. Max 6 players.
- Proposed by Paul Fricker
